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This is the eighth iteration of the Design wiki, a collaborative knowledge base that has been entirely authored by ETEC510 students. You will be responsible for building on the ETEC 510 knowledge base by creating a stop motion artifact for one of the very specific sub-headings. Stop motion artifact is a technique that uses individual images of static objects in rapid succession so that they appear to be moving. Consider how the addition of a stop motion artifact can enhance this community knowledge building space, and the kind of information that can be uniquely contributed through the affordances offered by stop motion artifact.

You are responsible for creating one dynamic and informative 2-5 minute stop motion artifact for the wiki. Originality, resourcefulness, and creativity are encouraged. The ETEC 510 Wiki is an ongoing project in ETEC 510, and students from the previous ten iterations of the course have contributed to the content on the wiki. Your stop motion artifact will be available to future students in the course.

This Wikispace is a shared resource that will continue to evolve as students post more content relating to ETEC 510. The Media/Education/Design wiki takes the form of an online set of entries that follow the standard Wikipedia encyclopedia entry genre. Wikipedia represents an important contemporary example of how a specific medium and a particular environment intersect in such a way as to enable the most prolific and significant example to-date of public knowledge production that blurs the boundaries between producers and consumers. At present, the design Wiki is primarily text-based, with some entries incorporating photographs and links to outside media. The ETEC 510 Stop Motion Artifact assignment requires you to add visually-designed knowledge to the ETEC 510 WIKI.

Design Wiki FAQ

ETEC 510 Wiki Basics

Globalization

Citizenship Diversity

Post-Fordism, workplace


Knowledge Society, education


Global Learning and Sustainable Development


Learning Theories

Andragogy Elan Paulson 65B
Behaviourist

Information Processing

Cognitive Approaches to Learning

Cognitive-Construction

Sociocultural-Constructivist
Developmental Approaches to Learning

Social Learning Theory

Embodied Cognition

Distributed Cognition
Situated Cognition/Learning Theory Complexity Theory
Emotions & Culture in E-learning

Kolb's Learning Styles Model and Experiential Learning Theory
The Intersection of Game Design Theory and Learning Theory

Theory of Online Learning

Brain-based Learning - Jocelynn Mortlock (65B)

Design Models

User-Centred

Instructional Design

Constructivist

Pedagogical Models


Cognitive Apprenticeship

Information Seeking
Knowledge Building

Instructional Design

Communities of Practice

Problem-Based Learning

Community Service Learning Sarah McLean 65D

Multiliteracies

Constructionism

MinimallyInvasiveEducation


Education for Sustainable Development

Cost Effective, Cost Conscious Educational Technology


Teaching


Assessment

Technology and Language Learning


Learning Resources



Brain Research


Learning Environments

Personal Learning Environments (PLE)


Virtual Live Classroom (VLC) for Culturally Diverse Learners

Blended Learning

Flipped Classroom

Intelligent Tutoring System

Games and Gamification

Learning Objects

Computer-Supported Collaborative Learning

Special Education - Assistive Technology

Learning Commons

Digital Resources

Augmented Reality in the Classroom

Mobile Learning

Interactive Whiteboards

Multimedia


Student Response Systems

Apps - iPad, Android, Online


Video in the Classroom

GIS: Geographic Information Systems in K-12


LOGO Silvia Chu 65B

Course Management System

Learning Management System

Open Educational ResourcesDeirdre Grace 65D
RSS Really Simple Syndication


Semiotics and Design

Electronic Portfolio

Writing to Learn
Synchronous and Asynchronous Communication:Tools for Collaboration

Web 2.0

Social Media in Education

Constructivist Learning Environments

E-Learning

Challenges for E-Learning

Assessment


E-Learning 2.0

M-Learning
Rapid E-Learning

Organizational Issues

Corporate E-Learning Stephanie Mauro 65B
Webcasts as an e-Learning tool for professional development
World of WebQuests
At-Risk Learners
Classroom Management with Class Dojo